- Star Ocean: First Departure Difficulties v1.05 -Help support the - By: Tzepish anti-ASCII art tzepish at gmail dot com movement! ******************************************************************************* A.) Basic Info * so1fdv1.05.rar/so1fdv1.05.zip should contain the following: - so1fdv1.05.txt: The file you are currently viewing. - ULUS10374SO10027: 1st save folder (Difficulty = Earth / Normal) - ULUS10374SO10028: 2nd save folder (Difficulty = Galaxy / Hard) - ULUS10374SO10029: 3rd save folder (Difficulty = Universe / Very Hard) Copy these folders to your PSP\SAVEDATA directory on your memory stick. ******************************************************************************* B.) What Do These Save Files Do? These save files allow you to access the Galaxy and Universe difficulty modes. The higher difficulties were dummied out of the game, and there's no normal way to select them without using custom PSP firmware and cheat programs - that's why I made these files, so you can start a new game on a higher difficulty, if you wish - even without cheats or custom firmware. Instead of starting a New Game, simply load from the file that corresponds to the difficulty you wish to play: * Slot 28 = Earth mode (Difficulty = Normal = Default) * Slot 29 = Galaxy mode (Difficulty = Hard = 150% Enemy Stats) * Slot 30 = Universe mode (Difficulty = Very Hard = 200% Enemy Stats) Since Roddick's starting Talents are normally determined randomly, they have been blanked in these saves (he has no Talents). The Earth mode save exists just in case you want to start an Earth mode game with zero Talents on Roddick. Also, you start the game with the Ocarina. This item does nothing, except you need it to recruit Pericci and it's missable. Since I am against really stupid missable items, I have added it to the starting inventory, making it no longer missable. I recommend keeping these three saves in the bottom slots (in case you want to start new games from them in the future), and saving the games that you start from them in different slots. ******************************************************************************* C.) Q/A 1.) Why did I make these files? I'm on a constant quest to make the games I love more fun and convenient to play, as well as extending their lifespans. I wanted more people to have access to the higher difficulties than just the people with custom firmware that know how to use CWCheat. It's hard for me to imagine why the developers thought removing Galaxy and Universe mode was a good idea - I wanted to undo their mistake. So here you go: with these saves, you may now play through this game on higher difficulties, just like Star Oceans 2 and 3. 2.) How did I make these files? * Started a New Game. * Activated the CWCheat code that blanks Roddick's Talents. * Activated the Debug Menu code and added the Ocarina to the inventory. * Activated the Save Anywhere code to save the game to slot 28. * Activated the Galaxy difficulty code and saved to slot 29. * Activated the Universe difficulty code and saved to slot 30. * Used MS Paint to modify the save icons. 3.) Is using these files considered "cheating"? Arguably, starting with the blank Talents is something that was possible anyway - using these files simply saves you the time of constantly rerolling them. If you want, though, you could waste Skill Points by using them on skills before training the Determination skill. Starting with the Ocarina does nothing to make the game easier - it's simply a safety in case you forget to grab the Ocarina in Portmith after you rescue Pericci. I would say that you shouldn't be considered a cheater if you use my saves. Just play the game! ******************************************************************************* D.) The Disclaimer! -- (C) 2009 Tzepish (Blaine Higdon) -- so1fdv1.05.rar/so1fdv1.05.zip is not to be distributed with any other files. -- Tzepish is not responsible for any damages done to your computer, whether you use his files or not.